As usual, I was forgetting to write a blog. It's more unusual for me to remember these days! I've been working on the new website for most of this week and it'll probably be like that for the rest of the week too. We shouldn't really be too far off actually using it. It's only taken some 6 months or so. That's what being busy (and forgetful) does to you! We've been mainly trying to keep the site somewhat similar to what we've got here which was part of the hold up. I was trying to create a site from scratch and, basically, I'm like the dog in the above picture. So, rather than persist with smashing my head off a wall for the next while, I started from a better template and it's coming along nicely. Looking good anyway. Hopefully we'll have it done soon I also finished off work on the swimming mechanic in Reprieve. It was mostly done but I had to add in the ability to pick up boxes under water which brought it's own little problems. Above water, everything was working fine but under water the joint was sending Evelyn and the box some 13xe^13 units away from where she should be. So far Unity was giving warnings. Ended up having to change how the mechanic worked under water and now everything is now working well That's me until Sunday. Hopefully we'll either be finished with the site or close. Until then enjoy the rest of your week!
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Dan's Dastardly DictionSo, I'll try keep this somewhat updated. If anyone reads this and has a question or whatever, just comment Archives
January 2016
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