Sunday Musings time, we've been making some nice progress on Reprieve this week. Lots still to do though! This week I spent the vast majority of the week getting one of the mini-boss battles working. This one takes place between the Fire Temple and the Air Temple. It's been really fun to code. It did end up taking a bit longer than I thought which meant it was the only thing that got done on my end this week. It was specifically the spawning that ended up taking longer than I was anticipating. Initially I just set up that the enemies would just spawn in. The with problem with that was that more than one enemy was spawning in one spot and sometimes where the player was. I then overcomplicated that part of the spawning script which ended up not solving the issue. After much tinkering with the script, I just ended up getting tunnel vision and ended up making things even more complicated than necessary. In the end I just deleted what I had and made something that was far, far simpler. It works now and the boss battle is playable! I also got a small start on the next Guardian battle but not enough to have anything playable as of yet. Next week's work, I suppose. Adrian on the other hand got lots done this week. He unwrapped one of the Air temple enemies. Created the door with the eagle's head which is shown above. Looks really awesome when it's opening and closing He also did work on the walls for the Air Temple, so things are coming along nicely in the Air Temple in terms of meshes. He also did some work on one of the enemies from the Air Temple. It's full steam ahead for us now Onto the music, Adrian's gone for Ninja Sex Party's "Dinosaur Laser Fight". I'm not sure where to begin on that one I've gone for "Say it, Just Say it" by The Mowgli's Adrian's: Ninja Sex Party - Dinosaur Laser FightDan's: The Mowgli - Say It, Just Say ItThat's it for this week's Sunday Musings. Hope you have a nice weekend, what's left of it, and Adrian will be back with the blogs next week
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