Hello, welcome to what will, inevitably, be the least work orientated Sunday Musings in aeons
As Adrian mentioned in last week's Sunday Musings, I was in Poland for 6 days last week and got back on Tuesday night. We spent 3 days in Warsaw and 3 days in Krakow. Saw some of the sites, ate far more steak than would be considered acceptable, burned a menu, watched Ireland Qualify for the Euros and, in general, had an awesome time. Much needed break, although I missed coding. 10/10 would Poland again...
Unfortunately ended up getting no work done whatsoever this week, as my head was all over the shop. Not entirely sure why, especially as I was looking forward to getting back to do some work!
Adrian, unlike me, actually did work this week. He created a new shader for the enemies in Reprieve which makes the enemies look like they're dissolving after they've been killed, as shown above. Sort of similar to the Dragons in Skyrim, if you will.
He also did some further concept work on the Air Temple Guardian which he concepted early on in development but revisited it. It's looking nice, can't wait to see it in game! Work also continued on the Climb levels between the Fire Temple and Air Temple. They're just about finished, I believe, in terms of modelling. And finally, in my absence, Adrian also prototyped a new game idea which we'll probably work on at the weekends. Hopefully have it released before Christmas
And onto our songs of the week. Adrian's gone with Nightcore's "Run". Something those young 'uns would dance to down the local discotheque, I'd imagine
I've gone for "Still in Love with You" by Thin Lizzy. Adrian's: Nightcore - RunDan's: Thin Lizzy - Still in Love with You
That's my lot for this week. Adrian will be back with more next week.
Enjoy the rest of your weekend! Comments are closed.
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